[{"body":"\rThose stocks showed good entry points. I took it with a good R / R ratio.\nNow I try to buy a little and fixing profitable trades in order to increase my cash. The market situation scares me. But there are several good entry points appeared, which I don't want to miss.\nGM - General Motors\nThere are three impulsive movements in the channel, which indicates that this cannot be a wedge of the 5th wave. Analysts' forecasts for buy with targets at 73-90. Below is a strong level + ma100 + channel border. The first target is 73 since it is 1.6 from the move, we'll see further.\nFundamentally, the company is heavily overbought, like everyone else is now. In May, analysts gave it a neutral assessment. On the other hand Tipranks Rate: 10/10\nhttps://www.tradingview.com/chart/GM/3og6UqHQ-GM-Long/\nPETQ - PetIQ Inc\nI bought 3 more shares for corrections with the current three\nBelow we have a trend line and the border of two channels + 100ma and 200ma. Analysts' assessment: neutral-positive. Tipranks Rate: 3/10, although has a positive sentiment.\nhttps://www.tradingview.com/chart/PETQ/jxrSzTRn-PETQ-Long/\nAXTI Bottom 2 support levels + 200 ma. Possible ending of ABC correction with the rebound of the broken channel. The correction is clearly over at 50% of the movement (Fibo level 0.5)\nhttps://www.tradingview.com/chart/AXTI/S1NPv7SO-AXTI-Long/\nLRCX - Lam Research Corp\nForecast for impulsive or corrective upward movement. The price bounced off the support in the form of the level + 100ma + trend line + channel border. Explicit impulse pattern + ABC correction.\nhttps://www.tradingview.com/chart/LRCX/ddGyWQNh-LRCX/\nОбсудить\nhttps://t.me/taraban_invest_en\n","link":"https://staraban.com/invest/bought-gm-petq-axti-lrcx-stocks/","section":"invest","tags":[],"title":"Bought GM, PETQ, AXTI, LRCX stocks"},{"body":"","link":"https://staraban.com/en/categories/","section":"categories","tags":null,"title":"Categories"},{"body":"","link":"https://staraban.com/en/sources/invest/","section":"sources","tags":null,"title":"Invest"},{"body":"","link":"https://staraban.com/en/invest/","section":"invest","tags":null,"title":"Invest Blog"},{"body":"","link":"https://staraban.com/en/","section":"","tags":null,"title":"Sergey Taraban Blogs"},{"body":"","link":"https://staraban.com/en/sources/","section":"sources","tags":null,"title":"Sources"},{"body":"","link":"https://staraban.com/en/categories/stocks/","section":"categories","tags":null,"title":"Stocks"},{"body":"","link":"https://staraban.com/en/categories/trading-idea/","section":"categories","tags":null,"title":"Trading Idea"},{"body":"\rWawecount 10.07.2021 BTCUSD.\nThere are two scenarios at the current moment.\nWXY correction is complete. Leading impulse in the form of an inline (wave 1) + ABC correction (wave 2)Correction WXY is not completed, wave X is developing and a downward move is ahead. Perhaps at 20,000. This is a more likely scenario in my opinion, but for now I am trying to trage the first scenario and opened a position in the area of 33,000.\rThe chart also resembles the Wyckoff Accumulation. Compare the graph to the diagram below. Very similar\nFundamentally, everyone is waiting for Bitcoin at 100,000. There was also news that Bitcoin is being actively bought back from 33,000. At the moment, we have a typical accumulation phase, from which there can be a breakout both upwards and downwards. We'll see\nDiscuss\nhttps://t.me/taraban_invest_en/3\nIdea: https://www.tradingview.com/chart/BTCUSD/mS65Q9Rp-BTC-Long-setup/\nThis is not an invest recommendation\n","link":"https://staraban.com/invest/bitcoin-long-btcusd-2802/","section":"invest","tags":[],"title":"Bitcoin. Long. Elliot wave analysys."},{"body":"","link":"https://staraban.com/en/categories/%D0%BA%D1%80%D0%B8%D0%BF%D1%82%D0%BE%D0%B2%D0%B0%D0%BB%D1%8E%D1%82%D1%8B/","section":"categories","tags":null,"title":"Криптовалюты"},{"body":"Payment transaction failed.\rtry again\r","link":"https://staraban.com/invest/donation-failed/","section":"invest","tags":[],"title":"donation-failed"},{"body":"Payment transaction was processed success. Greate thanks for your contribution!\r","link":"https://staraban.com/invest/donation-success/","section":"invest","tags":[],"title":"donation-success"},{"body":"[nggallery id=1] [nggallery id=4]\n","link":"https://staraban.com/invest/games/","section":"invest","tags":[],"title":"Games"},{"body":"My faworite sites. censor.net.ua - best Ukraine news site gamedev.net - game developer portal Игромания - game news Хабрахабр - best IT comunity Lingualeo - englist learning SFW - Kharkiv fun portal\n","link":"https://staraban.com/invest/links-531/","section":"invest","tags":[],"title":"Links"},{"body":"\r","link":"https://staraban.com/invest/site-map/","section":"invest","tags":[],"title":"Site map"},{"body":"Places where I was.\r[imagebrowser id=2]\rKharkiv - city I am living in.\r[imagebrowser id=3]\rGame screenshots.\r[imagebrowser id=1]\r","link":"https://staraban.com/invest/gallery/","section":"invest","tags":[],"title":"Gallery"},{"body":"My own projects\rHook Wars Online. Free multiplayer online MOBA game\rGenre: Multiplayer Online Battle Arena (MOBA)\rTechnologies: C# (Mono), Unity 3D, Photon Networking, NGUI, Cg shaders, HTML, CSS, PHP, JavaScript, MySQL, Facebook JS SDK\rPlatforms: Windows, Mac OS and Linux (Wine or Pipelight needed)\rhttp://www.hookwarsonline.com (PLAYE HERE) Facebook App VK Application VK Group Twitter FB Group Youtube\nVideo\n\u0026ldquo;Hook Wars: Pudge Revenge\u0026rdquo; - multiplayer coop online game with RPG elements.\nPudge Wars is back - reincarnation of a well-known Pudge Wars map of the Warcraft 3 game. Now on the web platform. All you need is access to browser and download Unity Web Player. It open Alpha right now! Don`t miss your opportunity to be the first!\nGather friends and crash your enemies in new teeth breaking co-op! Feel the power of almighty hook and backsword! Now it`s very easy to control and brand new graphics bring it to the next level!\nThere are two teams – Red and Blue. Each team has three players. The players goal is to kill as many enemies as they can for winning the round.\nFor killing you can use hand weapon ( hand axe ) and ranged weapon ( Hook ). Player can improve hero characteristics in game shop using money owned during game.\nPlayer can also own some unique deadliest abilities from river boxes.\nSlogan: Slice and Dice!\nScreenshots\nMain menu\nWorld Of Towers\rPrototype of Civilization like game + Minecraft gameplay elements.\rPLAY\nTechnologies: Unity 4, Voxel engine for Unity Language: C# Features: Voxel engine optimization and modification Power zone system - area controled by towers Automatic level objects generation\nUnity Tutorial Demos\rA demo collections I've written for my unity tutorials. Click on the images for play demo!\rBox Runner\rLeaderboard\nGameplay video.\nThis simple game I have created themselves. The first game I\u0026rsquo;ve released. Platform: iPad and iPhone Technologies: Irrlicht, Proton SDK, Bullet. Language: C++ and Objective-C\nFeature: Low level Irrlicht and Proton SDK optimization, refactoring and bug fixing. Implemented scalable gut system base on Proton SDK. Implemented GUI loading from Qt gui data files. Ported ProtonSDK to OpenGL ES 2.0. Facebook and Twitter sharing support. GameCenter leaderboard support.\nGameloft projects\rProjects I worked on when I was C++ Developer in Gameloft Inc.\rSix Guns.\rI created gambling system: game play logic, quest, tool for designer.\nAlso: Implemented new quests. Implemented save file encryption system. Improvement of in-app purchase game system Improvement of memory usage. Adding advertising systems.\nFashion Icon\rIt was funny work. It is completely girl game with fashion shops, dating and fashion battles )\nWorked as Lead Developer and Unity tutor. I worked on DLC system implementation DLC tools Adding new items\nReal Golf 2011 for Mac\rOverview\rI worked on porting from iOS to Mac OS. Implemented multi resolution system. Improve shaders and graphic quality. Improve ball aiming. Implemented joystick support. Implemented track pad support. Implemented keyword and joystick key binding system.\nAlso I worked on projects:\nLets Golf 2 Dungeon Hunter 2 Star Battalion Real Football Splinter Cell\nOther my projects.\rTower Defence\rOne of my old game. It is a tower defence game with new original mechanic. Some days I will rewrite it on Unity or some other advanced engine.\rGame screeshot from windows demo\nGame models in Unity\nArtist concept\nFeature: 3DS max export tools in my own scene format. Qt based Particle editor for magic effects. Imroved Irrlicth shader system. Added bump map shaders. Low level Irrlicht and Proton SDK optimization, refactoring and bug fixing. Implemented scalable gut system base on Proton SDK. Implemented GUI loading from Qt gui data files. Ported ProtonSDK to OpenGL ES 2.0. Added new materials for Irrlicht.\nEffect editor for Tower Defence Game\rUse Qt and Irrlicht. Export to xml.\nFatality Racer\rIt was my first real big project. I was developing a modern Irrlicht based graphic engine with a lot of modern graphic effect for this game, created export tools from 3ds max and basic visual redactor on Qt. Also I added gameswf library for flash GUI.\rTechnologies: Irrlicht, OpenGL, PhysX, Qt, MAXScript, GameSWF. Feature: 3DS max export tools in my own scene format. Qt based simple scene editor. Flash based GUI using GameSWF library. Low level Irrlicht optimization, refactoring and bug fixing. Many graphic feature implemented: postprocessing, real time smoothed shadows, bump mapping,\nFatality Racer game\nFlash based GUI system\nEditor demo video\nGameplay demo. Video is not mine. Guy from our team made it from game demo.\nShadow map demo\rAdded shadows support for Irrlicht\rFree driver\rMy first real game :)\rI have got my first job in Gameloft thanks to this game.\rEngine: Irrlicht\nMy 3D Art\rMy 2D Art\rAuthor: Sergey Taraban\n","link":"https://staraban.com/invest/projects/","section":"invest","tags":[],"title":"Projects"},{"body":"\rUnity fog of war tutorial. Part 2. Mobile version (web demo)\rProject Anarchy vs Unity 3D. A comparison of two modern game engines\rUnity DLC system implementation tutorial. Problems and features overview\rAdding quaternion scene node transformation support into Irrlicht engine\rGit popular commands. Approaches to dealing with git. svn and git operation comparison\rVideo tutorials\rUnity fog of war tutorial. Part 1\rUnity Fog of War. Part 3\r2D Game Tutorial. Part 1. Character creating and tinting\r2D Game Tutorial. Part 2. 2D character with several states and dynamic sprite changing\rUnity custom particle system video tutorial. Making Christmas tree and curves\rOverview\rUnreal Engine 4 overview. Features, cons and pros\rTesting of MSI NVidia GeForce 760 in Ubuntu Linux and Windows\r","link":"https://staraban.com/invest/articles/","section":"invest","tags":[],"title":"Articles"},{"body":"My name is Sergey. I am a trader with 5+ years of experience. I am an active trader and stock market investor. Trade FOREX, stocks, gold and commodity\n","link":"https://staraban.com/invest/about/","section":"invest","tags":[],"title":"About"},{"body":"","link":"https://staraban.com/en/life/","section":"life","tags":null,"title":"Life Blog"},{"body":"","link":"https://staraban.com/en/staraban/","section":"staraban","tags":null,"title":"Main Blog"},{"body":"","link":"https://staraban.com/en/tags/","section":"tags","tags":null,"title":"Tags"}]