Staraban

Context Engineering for Modern AI Agents: Less Instruction, Better Results

Modern AI agents often work better with fewer, clearer instructions. This sounds counterintuitive. Older models needed detailed rules, repeated warnings, and examples for nearly every action. Newer models are better at reading a repository, understanding intent, and choosing an appropriate method. Too many instructions can now slow an agent down or create conflicts.

I've released my new game A Maze In Love

Hi to all. I’ve just released my new puzzle game for iOS (iPad and iPhone). This is a game about a boy who falls in love and you need to help him solving maze to reach his love.

Screenshot capturing tool for Unity. Video tutorial. Part 1

This tutorial is about writing automatic screen shot capturing tool for Unity. You know this is always pain to make game screenshots for multiple devices and platforms when you have plenty of resolutions. So this tool makes life match easier.

Unreal Engine 4 key concepts of C++ programming and comparison with Unity

In this article I will briefly describe a basics concepts of the developing using Unreal Engine 4 and compare it with Unity developing. It will help you to fast understand how Unreal Engine 4 works especially if you are Unity programmer. This article is based on UE4 guide for Unity developers and contained additional information