Unity fog of war webplayer demo
Tutorial part 1 Tutorial part 2 :ad2: [WP_UnityObject src="/resources/fog-of-war-unity-demo/fog_of_war_demo.unity3d" width=“940” height=“600”/]
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Tutorial part 1 Tutorial part 2 :ad2: [WP_UnityObject src="/resources/fog-of-war-unity-demo/fog_of_war_demo.unity3d" width=“940” height=“600”/]
In this video tutorial I want to tell you about fog of war implementation in Unity engine. This technique does not require rendering to texture so it can be used in Unity free version. It also works well in mobile devices.
In this article I’ll tell you how I implemented Downloadable content system (DLC system) in Unity for one of my game and overview some problems and features.
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In this article I will talk about adding support of quaternion transformation in Irrlicht graphic engine. This example could be useful for any other open source game engines. More about quaternion’s
I like this game for fun parodies about Mass Effect, Prototype, GTA etc. Fun ending screen shots and game credits also here.
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