Unity Fog of War. Part 3. Static and dynamic fog of war using render to texture (video tutorial)

In this tutorial I show how to make simple static and dynamic fog of war using render to texture (i.e. render target or RT). Static fog of war is fog that saves after the character movement.

Author: Sergey Taraban

:ad: This technique can be used for unlimited number of characters. But you need Unity Pro version for use this feature.

Part 1 Part 2

PLAY DEMO

As a basic project I use project from Part 2 tutorial.

Download project file for this tutorial: unity_fog_of_war_part_3.unitypackage

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