Development

Context Engineering for Modern AI Agents: Less Instruction, Better Results

Modern AI agents often work better with fewer, clearer instructions. This sounds counterintuitive. Older models needed detailed rules, repeated warnings, and examples for nearly every action. Newer models are better at reading a repository, understanding intent, and choosing an appropriate method. Too many instructions can now slow an agent down or create conflicts.

Projects and Tools

This page collects selected commercial games, personal projects, prototypes, and development tools I have worked on. It includes only public work and projects not covered by an NDA. Games Dead Island Mobile I helped develop the mobile game from scratch. My work included core gameplay, UI, metagame systems, zombie-horde locomotion, inventory, base building, shaders, development tools, performance optimization, and iOS …