11 Comments

  1. New bee say:

    Great tutorial.

    Is there a way to check how many percentage of the black color background has been removed?

  2. PG say:

    Hey there. Great tutorial!

    Do you mind doing a quick follow-up for now that Unity 5 is out and Render To Texture is available to all?

    I imported the package and the fog of war plane just seems to render black.

    I’m guessing some tweak needs to be made to the shader but I really don’t know.

    Any advice?

  3. LloydCorfex say:

    Thanks for that tutorial.

    Please tell me what to change to make it work on Unity 5.

    The plane doesn´t clear and stays black.

    • maxx say:

      Hey there, you have to add the parameter “alpha:fade” to the #pragma surface directive to enable the traditional transparency. Then it will work again.

  4. RG say:

    Anyway to change shader so that once shader turns transparent it stays transparent, more of a reveal map than fog of war?

  5. VideoPortal say:

    Hey all, Its been a really long time since I have posted anything, life has been crazy. But part of that craziness has reinvigorated my obsession with Fog of War!

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